Selecting Procedural Buildings:
Start by selecting the faces you want to convert into procedural buildings.
Specify the minimum and maximum height for the buildings to appear on these faces.
Showing or Hiding Assets:
You can show or hide Assets in the scene or render, whether for complete Assets or Assets scattered on surfaces.
Applying Settings:
After making adjustments, click the “Apply” button to apply the settings and the selected procedural buildings to the chosen faces.